‘Dunceton’ - Personal piece
‘Saptan Stories’ - Aardman Animations
‘The woods of harrishensler’
Editorial Illustration for Cosmic Horror Monthly
Human sketches
‘Darker Suits’ card pack
Human sketches
‘Lonely boxes’ - Personal piece
‘The day they met another’
Editorial piece
‘Face reading’ - personal piece
‘Rutilans pool’ - personal piece
‘Cavendish Cousins’ - Pen & ink on board
‘Morris Pompsom’ - pen & ink
‘Deep Dive’ - Pen & Ink
‘Mind Candy’ - pen, ink & acrylic on board
‘Wotsits first light’ - pen on paper
‘The Banquet of the child beast’ - pen on paper
‘The wildwoods of Colandrith McGee’ - pen, ink on paper
‘The Mandis connection’ - pen & ink
Untitled
Game concept
Game concept
Game concept
Animated film background
Game concept
Game concept
Game concept
Game concept
‘Silt’ Game concept
Game concept
Game concept sketches
Animation model sheet
Game creature concept sketches
Game concept
Game concept thumbnail
Game concept thumbnail
‘Silt’ Abyss concept designs
‘Silt’ Abyss concept designs
Untitled
‘Silt’ Abyss concept designs
‘Silt’ Abyss concept designs
‘Silt’ Abyss concept designs
‘Silt’, an atmospheric puzzle-adventure game, was released on June 1, 2022. This was my first art directorial debut into games and our first outing as a games company. We founded ‘Spiral Circus’ in 2018 to put a spotlight onto making weird art driven games.Published by Fireshine Games, it is available now on PC (Steam, GOG, Epic Games Store) and consoles (Xbox Series X/S, PlayStation 5, Nintendo Switch).
The game features a diver exploring a dark, surreal underwater world where they can possess sea creatures to solve puzzles and uncover mysteries.
This was an incredible project to direct and we had a lot of fun making it. To say it was an experience would be an understatement, once I got into the wonderful world of games I got hooked and I am excited to make more titles.
Silt made the cover of Wireframe magazine and was showcased in the London games festival official selection 2022. This was a large show in the middle of Trafalgar Square. For this I was asked to design a 6foot large four sided monolith print which showcased the game. It was very well received and we also used it again for WASD show. It was organised meticulously by Fireshine Games and London Games festival hosted it for us.
I’m an illustrator and Art Director with 16 years’ experience in traditional (pen, marker, acrylic, charcoal) and digital (Photoshop, Procreate) media. I specialise in surreal and otherworldly imagery, and my work has been featured by Aardman Animations, Workman Press, and Juxtapoz magazine.As Art Director at Spiral Circus Games, I creatively led the debut title ‘Silt’ which has been praised worldwide for its strong art style and intriguing world design.I love bringing a strange twist to projects - get in touch to collaborate.
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Email: Mrmead@mrmead.co.uk
Mrmead@mrmead.co.uk